Fun Fact: Quiet people are aware that they are quiet. They don’t need you to point it out to them. They know. Please stop.
baby thor tho
Hi yeha! Please send me some image/images of yourself that I can use as a facial structure and body references for your portrait. I’ll go and use the same format for your image as i did for sir groin-twerk Sailor Mercury (900x900 pixels image on ms paint).
even though you drew me this pic puremystery I am still gonna pay you.
I love it so much. Thank you.
time to pat myself on the back & give this man a high five across the skies.
WHO ELSE WANTS A DRAWING? DONT FORGET: TELL YOUR FRIENDS!
yeha we need matching Icons. come on.
Can I please be sailor Saturn…please…
I charge $5 per drawing. if you would like your own rendering, please send me an image(s) you think suitable of yourself and I will do my best to deliver a portrait within a few days time. Thank You. :)
My influences to create this illustration: (Audrey Tautou in Amelie+Natalie Portman in Leon+Winona Ryder in Beatlejuice+Audrey Hepburn)
I feel that this is the first time where a video game has captivated me on multiple levels in terms of development. Albeit the story had me asking questions at the end, I enjoy the game immensely. It has elements of design that I can appreciate as a casual gamer and as an illustrator … In my opinion, this game is a good blend of action, exploration and has it’s fair share of cutscenes. If you’re interested in learning about Nilin and the Errorist cause, check out Remember Me. This game is available for PC, PS3 and XBOX 360.
I feel I need to discuss this because my friend Kai (recommended the game and let me demo the first stage) showed me someone’s opinion article on Remeber Me. The writer felt very strongly that the protagonist, Nilin was a poorly portrayed female hero. I’d like to say that everyone is entitled to their opinions, but I think this person stretched their views and values a little too far into the introduction alone and didn’t finish the rest of the game. I think dismissing it entirely defeats the purpose of playing, because the in-game dialogue addresses issues on dominance in their society. There’s a lot more going on in this game than one would think.
Let me rephrase my opening statements about “Remember Me,” because I should make this crystal clear to whoever reads it: This game was released in North America as of June 4, right after my uneventful 25th birthday had passed. I wanted to play this game so badly, because I saw that an attractive woman was the leading role in an intricate science fiction adventure platform. When I finally got to try out Remember Me in November, I had absolutely no expectations and it caught my attention on many aspects. Needless to say, I wasn’t simply attracted to the character, but I fell in love with their world, atmosphere and music.
If you’re so inclined, feel free to read My technical review (http://puremystery.livejournal.com/138087.html)
and Breanna Hillier’s opinion article @ VG247 (http://www.vg247.com/2013/07/10/remember-this-the-sad-dumbing-down-of-nilin/)
Wreck-It Ralph Street Fighter Wall Portraits by Bobby Pontillas
Artist’s notes: When Ralph goes to Tappers bar and runs into the Hero’s Duty soldier for the first time, John Musker and I did those caricatures of game celebrities on the wall.
Disney thank you for drawing these lovely Street Fighters <3